Iron Patriot Armor

History
Worn by Iron Patriot

Support Powers

 * Suiting up the Iron Armor: This entire armor is kept inside Rogers's body until mentally commanded in which it manifests itself as the Iron Patriot Armor. The armor is made up of Nano-Machines that can now be commanded to turn into any type of structure upon Rogers' skin. For example, the nano-machines can turn into clothes, other armors, or even different beings completely, by having the nano-machines change their properties into whatever Rogers wants them to. It can also dissociate to transform into the Iron Patriot armor whenever Rogers' wishes. The armor is powered by a high-yield arc reactor built into a belt Rodgers wears.

This armor does not appear to rely on motors and servos for motion. Instead, the nano-machines create a second layer of artificial muscle over Rogers' body, upon which additional structures are assembled. This also enables the armor to self-repair and be almost invulnerable as the armor is capable of transforming and healing itself, by having the constantly replicating nano-machines replace anything that is lost or used, as long as the power output from the arc reactor isn't interrupted or terminated.


 * Superhuman Strength: He is capable of lifting up to over 100 tons when wearing his armor.
 * Superhuman Speed: Even when not traveling for extended distances, the armor enables the wearer to move and react at high speeds.
 * Flight: The armor can typically reach speeds in excess of Mach 8. It cannot reach orbital velocities (5 miles per second). Use of the jet boots provide enough power to lift a load of about 500 tons.
 * Power Cells: The armor is powered by a combination of solar converters, electrical batteries and an on-board generator that uses beta particle absorption as a fuel source. Not to mention the arc reactor that also powers the suit.
 * Energy Conversion Power Recharge: The armor is also able to convert nearby or fare away energy sources, such as heat or kinetic energy or energy from the planet itself into electricity, or even drain energy directly into the batteries for recharge.
 * Self-Contained Life-Support System & Environmental Protection: The armor can be completely sealed for operations in vacuum or underwater, providing its own life support, and is shielded against radiation.
 * Energy Absorption: The armor is also able to drain multiple forms of energy for its own use.
 * Magnetism: The armor can use magnetism to pull or push metal objects at will.
 * Artificial Intelligence: An internal artificial intelligence operating system that provides strategies, background information on opponents, and on surroundings and the current status of the suit, and prevents a lock on from targeting systems.
 * Sensor Systems: Known sensors include radar/lidar, night vision, and physiological/medical scans that allowed Iron Man to take the vitals of other people, including heart and brain scans and monitors. These scans also provided Rogers' with real-time personal physiological data. An all-environmental scan for atmospheric content or life forms--including astral energy projections--often came in handy. It should be noted that the armor scans, radars, and environmental sensors were running at all times, recording everything Iron Man came in contact with. A magnometer was installed in the left wrist, while both gauntlets had atomic-force microscopes installed in the thumbs and index fingers that were capable of seeing to the nano scale.
 * Invisibility: Advanced composite ceramics, fused with a kevlar-like polymer are backed by optical fiber networks, that, working in synch with an array of poly-carbon head hologram generators cause the armor to be invisible to any form of detection, including night vision, infrared, and enhanced super-human senses. To further thwart detection systems the suit houses an active noise-reduction engine for silent stalking. And to achieve total silent running, the armor even stores the CO 2 produced by the wearer--releasing it through small vents only when circumstances are right.
 * Holographic Decoys: Untraceable holographic duplicates of himself that are generated from the suit. They are projected in a way to look real, and show no trace of their origins.
 * Spider-Sense: Rogers has a built-in neural net that replicates Spider-Man's pheromone-based defenses, creating his own Spider Sense.
 * Override: When required, armor systems including strength amplification, durability amplification, and repulsor intensity can be greatly increased, by bypassing safety circuits and limiters. However, there is a chance that this can result in a complete system failure of the armor. The range of the Override can be controlled as only reaching his very limit and staying at it for a long time will cause a system failure. This range goes from a safe 800% to 3200%, up to a very dangerous 5000%.

Defensive Powers

 * Crystallized Iron Armor: The armor is molecularly aligned matrix of crystallized iron enhanced by magnetic fields over layers of other metals like titanium, creating a shell that is pliable, yet capable of amazing resilience and protection.
 * Enhanced Durability: Thearmor is very durable, capable of withstanding tremendous amounts of punishment. It can withstand high caliber bullets with ease. He can also withstand rockets, missiles, torpedoes, high powered lasers, and such, taking little to no damage. Future armors were fully resistant against electricity, fire, heavy impacts, energy blasts, take zero Kelvin and up to the Suns temperatures, even some of Thor's attacks. The suit can withstand almost unlimited kinetic and thermal impact, as well as most forms of radiation thanks to its refractory coating. The armor can survive anything short of a nuclear explosion at ground zero. The suit automatically protects its wearer when he enters an intrinsically hostile environment, such as outer space or deep sea. The armor even has specialized circuitry that guards against telepathic attacks.
 * Force Field: Energy shielding that can protect the user from harm. It is also capable of reflecting attacks and staying mobile. At 2% power, the shield is strong enough to withstand a nuclear explosion.

Offensive Powers

 * Repulsor Rays: The armor's primary energy weapon. A particle beam weapon, standard equipment in the palm gauntlets; can repel physical and energy-based attacks, traveling as a single stream or as a wide-field dispersal. It's damage potential is extremely lethal, from being able to go through 2 inches of steel like paper to blasting a hole through a mountain. They can be powered up to make a larger beam or a Full Form Repulsor Ray, which does 360 degrees of attacks. The power of the Repulsor Beams can range from the basic ones such as the one from the Mark 3, which fires 2 gigawatt beams, to the beams on a much further model of the suit such as the Model 27 which fires beams in the high petawatt region, but those require a little assistance from outside.
 * Unibeam: A powerful searchlight, capable of projecting beams in virtually every light spectrum. Also used as a powerful weapon that can destroy anything in its path. It fires a boosted form of the Monobeam with some Arc Reactor energy backing it up.
 * Lasers: Standard lasers that can be used as weapons or for welding.
 * Pulse Bolts: Extremely powerful plasma discharges that propagate in strength over distance, but implode if they get overloaded.
 * Energy Blade: Based on the same design Tony Stark used to build Captain America's energy shield, this laser sword, emitted from his left arm, could also be flattened into a shield on his hands, or spread over the entire armor to encase the armor in a protective covering.
 * Pulse Barrage: Pulse Barrage is one of Iron Man's standard long range attacks and the Iron patriot armor can perform it as well. Because of its extremely low energy consumption, Pulse Barrage can be a very effective attack. a\An upgraded Red Pulse Barrage has the ability to penetrate through foes hitting others behind them, and the ability to ricochet off walls hitting more targets.
 * Nanobots: Tiny nanobots can attack machines and tear into their armor. A certain variety used against aliens can turn their biological weaponry against them.
 * Freon Stream: An attack capable of freezing the air.
 * Smart Missiles: The Smart Missile is one that can target the weak points of a structure, object, or foe to inflict maximum damage with minimal payload.
 * Missile Box: Similar to an assault helicopter rocket pack, holds several missiles of up to eight types rockets, including Anti-Tank, Anti-Ship, Spent Uranium Core Armor-Piercing, Flame Bomb, Fire Suppressant, Smoke, Tear Gas, Radio Repeater and a Mini-Nukes. Each type of missile can scan and target several targets at once and fire at a moments notice. The missile can also reach Mach 2 in under 5 seconds.
 * Gauntlet Mini-Canon: This variably configured gun contains eight kinds of specialty 3.9 mm ammo: Spent-Uranium-Core Armor-Piercing, High Explosive, Concussion Type, High Temperature Thermite, Tear Gas, Tracer, Flare and Smoke. They can be switched in the middle of combat instantly.
 * Multi-beam: As the name implies, the Multi-beam can fire multiple energies at the same time. Generally used with the energy that Rogers Rogers' has absorbed.
 * Pentabeam: The Pentabeam has microwave lensing that allows for directed beams of high joule electrons, protons, acoustic energy, and neutrons.
 * Omnibeam: Rather then only firing beam type attacks, the Omnibeam can generate heats at 25,232 degrees Fahrenheit, extremely powerful lights causing irreversible blindness in the enemy, and emit ultrasonic attacks capable of stunning even superhumanly durable foes and even causing disintegration. The other way the Omnibeam is fired, is by absorbing or draining any energy in Iron Patrot's vicinity, drawing it into the arc reactor, and converting it into billions of petawatts and firing it.
 * Hyper-Velocity Impact: The program Hyper-Velocity allows Rogers to think and move at a much faster time frame then everyone else, allowing for quicker attacks. Also, it could create an electrical bubble if Rogers is going fast enough.
 * Plasma Discharge: A plasma discharge is given off when the suit comes into contact with Vibranium. This discharge is strong enough to bring even Thor to his knees.